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SexyVampire Post subject: Trick of Transmutation /event/


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Joined: 01 Jan 1970
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Sir Edward the Alchemist has at long last completed his research on Philosopher's Stone creation. He keeps the materials needed to create Philosopher's Stones in Alchemist's Chests; he'd love to show you how it's done, but the Alchemist's Chest Keys were lost during recent monster attacks. If you can find one of the Alchemist's Chest Keys, you can keep whatever you find inside the Alchemist's Chest you open. Wondrous treasures are to be had by he (or she) who creates a Philosopher's Stone!

Info

Players can learn about the Trick or Transmutation event by speaking to the Alchemist's Servitor.
The Alchemist's Chest Key drops during specific event drop times. The times and dates are detailed below under the Event Schedule info.
Once players have obtained an Alchemist's Chest Key, they can open one of the Alchemist's Chests that are situated around the Alchemist's Servitor. The Alchemist's Chests contain the items required to create a Philosopher's Stone.
Players must have all required Philosopher's Stone creation items and they must register the appropriate Transmutation Circle Recipe to their General Recipe Book in order to create the corresponding Philosopher's Stone.
Once players have created Philosopher's Stones, they can double-click the stones to receive random event rewards. The rewards vary depending on what color Philosopher's Stone you're using.


Philosopher Stone Requirements

Philosopher's Stone Required Items
Black Philosopher's Stone 1 Transmutation Circle, 28 Magic Reagents, 6 Philosopher's Stone Ore and 1 Conversion Formula
Blue Philosopher's Stone 1 Transmutation Circle, 30 Magic Reagents, 5 Philosopher's Stone Ore and 1 Conversion Formula
Green Philosopher's Stone 1 Transmutation Circle, 6 Magic Reagents, 17 Philosopher's Stone Ore and 1 Conversion Formula
Orange Philosopher's Stone 1 Transmutation Circle, 24 Magic Reagents, 8 Philosopher's Stone Ore and 1 Conversion Formula
Red Philosopher's Stone 1 Transmutation Circle, 20 Magic Reagents, 10 Philosopher's Stone Ore and 1 Conversion Formula
White Philosopher's Stone 1 Transmutation Circle, 12 Magic Reagents, 14 Philosopher's Stone Ore and 1 Conversion Formula


Prizes

Black Philosopher's Stone
===================
Behemoth's Tuning Fork
Cabrio's Hand
Romantic Chapeau* (with random effect)
Scroll of Focus
Scroll of Guidance
Scroll of Wind Walk
Blessed Scroll of Escape
Blessed Scroll of Resurrection
Quick Healing Potion
Greater Healing Potion

Blue Philosopher's Stone
======================
Sobekk's Hurricane
Sword of Ipos
Piggy Hat* (with random effect)
Scroll of Death Whisper
Scroll of Agility
Scroll of Acumen
Blessed Scroll of Escape
Blessed Scroll of Resurrection
Quick Healing Potion
Greater Healing Potion


Green Philosopher's Stone
====================
Themis' Tongue
Shyeed's Bow
Jester Hat* (with random effect)
Scroll of Focus
Scroll of Empower
Scroll of Wind Walk
Blessed Scroll of Escape
Blessed Scroll of Resurrection
Quick Healing Potion
Greater Healing Potion

Orange Philosopher's Stone
======================
Daimon Crystal
Barakiel's Axe
Wizard Hat* (with random effect)
Scroll of Acumen
Scroll of Shield
Scroll of Haste
Blessed Scroll of Escape
Blessed Scroll of Resurrection
Quick Healing Potion
Greater Healing Potion


Red Philosopher's Stone
====================
Sirra's Blade
Naga Storm
Teddy Bear Hat* (with random effect)
Scroll of Might
Scroll of Guidance
Scroll of Haste
Blessed Scroll of Escape
Blessed Scroll of Resurrection
Quick Healing Potion
Greater Healing Potion

White Philosopher's Stone
======================
Sobekk's Hurricane
Tiphon's Spear
Iron Circlet* (with random effect)
Scroll of Empower
Scroll of Shield
Scroll of Death Whisper
Blessed Scroll of Escape
Blessed Scroll of Resurrection
Quick Healing Potion
Greater Healing Potion


*Please note: All of the head accessories have a set duration, much like shadow weapons and armor, but they are imbued with a re-usable magical effect. The re-use time varies from 5 minutes to 30 minutes, depending on the effect. A skill's re-use timer will reset when the player logs in and also when the head accessory is equipped.

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PostPosted:Thu Oct 02, 2008 2:57 pm
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